The virtual patient is an online simulation system designed to train and assess behavioral and negotiating abilities in a realistic interactive scenario, where users can interact and communicate with characters specifically designed to challenge their negotiation abilities.


This project, exploiting the results of the Erasmus+ C95-Challenge project, seeks to pilot and test innovative training methodologies for light commercial vehicles drivers. The project responds to the strong need to bring the design of training provisions closer to the real-life needs of the labour market.

SEE A Game

SEE A Game is a consortium of European educational organizations committed to foster the entrepreneurial attitude in a fun and challenging way. Using a set of board games, students discover the value of competing and collaborating. Relevant aspects of entrepreneurial processes and entrepreneurial attitudes are stimulated.




The project objective is to develop a solution for managing interactive video mainly used for vocational training, from the creation to the delivery and use on any device-platform. HTML5 have been exploited as the core technology.


Skill profiler

The skill profiler is a tool that supports students' competence management  at individual level by permitting to capture, compare and visualize soft skills, and to link them with the job market in a simple manner.