• Project state


  • Type of project

    Competitive project

  • Begin date

    01 January 2020

  • End date

    31 December 2020

The Virtual Machina (or simply V-Machina) project deals with the familiarization and training of students, workers and practitioners working with industrial machinery and robots via Virtual Reality (VR). V-Machina consists in the creation of a learning environment that allows users to get a direct, immersive experience with selected ac vi es related to the manufacturing sector. These experiences are monitored and designed around each user by tailoring the simulations to his/her very profile, taking care of physical and gender diversity, with particular a en on to the identification of unsafe interactions and psychological status via activity recognition. The Phase I of this project covers the virtual transposition of practicing with a lathe and of having a first contact with a robot. Such VR experiences (based on visual, auditory and hap c feedback) will be available through the EITM Guided Learning Platform (GLP) as educational nuggets. V-Machina consortium spans 4 EITM CLCs.

Project responsible
  • Silvia Giordano Cremonese

Project member
  • Luca Diviani