3D Apartment Digitisation and Reconstruction
The aim of the project was to identify the most suitable sensor setup to reconstruct the 3D geometry of indoor spaces for cadastral and construction purposes.
The aim of the project was to identify the most suitable sensor setup to reconstruct the 3D geometry of indoor spaces for cadastral and construction purposes.
The project examines the relationship between humans and technology, exploring the evolution of artificial intelligence, its benefits, and the risks associated with its increasing resemblance to human behaviour. An immersive web interface and an editorial piece highlight the progress, limitations and potential of AI.
The Sino-Swiss Workshop takes place over two weeks in China, one week of workshops at Zhejiang University and one week of architectural visits, and one week in Switzerland.
During the 2024 edition, the theme of efficiency as an opportunity for the architecture of today and tomorrow was addressed.
Living alongside artificial intelligence is now inevitable, and its resemblance to humans is becoming increasingly apparent. Aura demonstrates how typography influences the message and how it is perceived, whilst the AI analyses the text and adapts the font, revealing the mechanisms that make this imitation possible.
The project led to the development of a wearable device to help locate hikers in case they are swept away by an avalanche.
The work, lead by the Institute of Systems and Applied Electronics (ISEA) and Dos Group, also involved a student from the Master of Science in Engineering - Electrical Engineering Profile.
In the Contraption workshop, students are called upon to challenge their creativity in the creation of a course inspired by the theme of 'ball contraption' in which the mechanisms devised and produced will be observed through the lenses of the management engineer, the structural engineer, the technician and the programmer.
The present project, developed by the Institute of Systems and Applied Electronics (ISEA) in collaboration with the Cardiocentro Ticino Institute, involved the participation of a student who I was able to build, starting from subsystems and functional blocks, a laboratory prototype of a bioreactor for the production and collection of exosomes, vesicles containing useful sections of mRNA, which can be used for myocardial regenerative medicine.
Biosis is a digital ecosystem that acts as a mediator between patients and doctors, offering patients the use of a personal app to monitor their health and doctors the use of a digital platform to manage their clients.
Biosis aims to involve patients in decision-making processes, minimize the risk of error during the consultation phase, reduce the wrong antibiotic use, and increase awareness and knowledge on the topic of antibiotic resistance (AMR).
Villa Cicogna Mozzoni in Bisuschio (Varese) is one of the most important Renaissance villas in Lombardy. Thanks to an agreement with the Fondazione Maria Cristina Cicogna Mozzoni Onlus, it was possible to initiate a long-term collaboration to promote significant intervention projects. The first of these dealt with the portico at the entrance to the villa, on which scenes from Ovid's The Metamorphoses and intricate grotesque decorations dating from around 1562-63 are depicted.
Bomb is a physical interactive game with an aesthetic like a bomb outside full of wires, LEDs, and time counters. Unlike the real one, Bomb's goal is not to physically explode but rather to irritate the user throughout the game by emitting continuous noise. Just as in an escape game, to stop the sound emission, the player's task is to complete as soon as possible all the game' levels by finding the key solution to the riddle.
Fontana, Bosco, and Mondada are the “Lands” of Val Bavona that were severely affected by the storm of 2024. In a year dedicated to the Vallemaggia area and the unifying theme of Regeneration, the choice of this location for the fifth semester project enriched us all, thanks to its unique characteristics and the dramatic nature of the event, transforming an educational theme into an experience of coexistence and humanity.
The project showcases the Divine Comedy from a linguistic and typographical perspective, highlighting its multilingual nature. Following research into the first edition and the original typeface, the poem has been digitised using eight different type weights, each corresponding to a distinct linguistic register.
The project, carried out by the Institute of Systems and Applied Electronics in collaboration with Electronic AG, involved a Master of Science in Engineering - Electrical Engineering student as part of his thesis work.
The project consisted of developing a system capable of: measure the depth of cardiac massage performed by a first responder; record and ECG and SpO2 in real time; send via BT and/or LoraWAN resuscitation telemetry to emergency services in order to improve the chances of survival of the heart attack victim.
Cystitis affects more than half of all women at least once in their lives. Although it is treatable, it can be debilitating. The project examines how visual communication, through data visualisation, can help people understand the condition, highlighting its potential and limitations in non-traditional contexts.
The project aims to make noise pollution tangible and visible by transforming sound data into interactive audio patterns. It displays the intensity and source of the noise, highlighting the impact of traffic. By combining design and technology, it raises awareness of the impact of sound and reflects on the limitations and potential of visualising it.
In his own semester work, the student involved participated in a project to compute trajectories for a mobile robot to cover all the surfaces of a known area (cleaning or painting process) or to make a move from one point to another on the surface, avoiding obstacles.
The system consists of a three-finger gripper, which can be automatically reconfigured, where two of them are opposed while the third is in the disengaged position. In addition, two fingers are considered 'active' in that they mount a belt system in order to premise the sliding of the fabric, while the third is 'passive' and only actuated in the reconfiguration movement.
Diatolumen is a lampshade inspired by forms generated from the machine learning system, StyleGAN, using Runway software. Trained from 500 microscopic images of diatoms, the system generated new diatoms created with artificial intelligence, which were successively used as inspiration to create a 3D model of a lampshade, a symbolic object, chosen with the aim to illuminate our creativity towards a more active co-design between nature, technology and humanity.
The multidisciplinary skills of the management engineer create innovation in a complex process such as 'super alloy casting': the thesis defines and implements a solution that considers the entire product life cycle, pragmatically and excellently applying many operational methods and tools (Group Technology, AHP, NPV, PL etc.).
The project offers an English-language course for DACD students aimed at acquiring basic skills related to digitisation. Thanks to what they learn, students can thereby understand this phenomenon and the changes, some of which are already taking place, but which are firmly expected in the coming years, that it will bring to their profession, society and personal lives.
Dithering Experiments is an interactive installation that mirrors the viewer through a 32×32 LED matrix. Using keyboard and mouse, visitors explore visual effects and dithering techniques, transforming their image in playful and creative ways.
Sviluppo di un innovativo stadio di posizionamento a flessione basato sulla tecnologia delta per applicazioni ad alta precisione e dinamiche.
Given the increasing demand for data in business, coupled with a heightened sensitivity to online privacy protection, the goal of the project is to create artificial data through simulations and sampling techniques that satisfy both needs.
EDEE is an AI companion for teenagers with ASD that uses smartwatch biometric data to detect stress and deliver discreet, personalized support. It helps manage routines, respond to disruptions, and analyze patterns, empowering independence and daily well-being.
Error in Progress examines how to improve error recovery in multimodal voice-first AI assistants. By studying user behavior during misunderstandings, it proposes strategies combining voice, visual, and haptic cues to reduce frustration and rebuild trust.
With the aim of expanding its rail transport offering, FART SA will introduce a new regional Locarno-Intragna half-hourly service to be produced with new Stadler Rail AG rolling stock. The electric traction (ET) system was verified using TrainsRunner software (©SetteIdea), an electro-mechanical simulator specifically for railway systems. The completed model includes the track, the railway operation and the electric traction plant. The performance of the ET system was evaluated in the current configuration in a degraded regime. High conductor temperatures and wear on the contact line (CL) and track are considered. In addition, the ET plant is also evaluated in the event of substation failure (SSF) and by varying the power supply concept, i.e. through isolated SSFs.
ID-EA is a didactic project with an applicative character that envisages an interdisciplinary construction summer school, open to architecture and engineering students from SUPSI and the Academy of Architecture, in order to foster cultural and technical contaminations.
The Kokumo project aims to promote and preserve endangered indigenous writing systems through a variable font that illustrates their evolution using contemporary typographic features. The thesis analyses the Adlam, Tifinagh and Latin scripts, championing linguistic cultures that are often overlooked.
The project develops a collaborative digital and physical robotic chain for sanding and other similar processes. LABROID will be a cascade of agile digital tools and hardware, with a full control interface, automatic part shape scanning and recognition, human-machine co-planning of trajectories, assisted by an artificial knowledge-based generator to learn from operator experience and live human-robot haptic interaction.
This experimental web interface maps sustainable urban manufacturing in Europe through an interactive network and dynamic visuals. Users explore values, materials, and processes, gaining insight into how this ecosystem supports sustainability, innovation, and local resilience.
The Cathedral of San Lorenzo is the main place of worship in the diocese of Lugano. The façade of this important building, which retains the date 1517 engraved on the central portal, was completed towards the end of the 16th century.
The project was carried out in collaboration between the Dalle Molle Institute for Artificial Intelligence (IDSIA USI-SUPSI) and Sarmap SA, a company specialising in remote sensing.
Meta Compass is an interactive installation that guides users through a curated photographic landscape from the FUTURES Foundation. Using a phone as a digital compass, visitors explore diverse perspectives, deepening engagement with contemporary visual culture.
The project aims to translate and visually modernise classical texts, such as Ovid's Metamorphoses, through the use of new technologies.
The aim is to create a synergistic fusion between the textual content and the visual dimension, creatively combining both human and artificial intelligence. The art director, the AI writer (ChatGPT) and the AI photographer (Midjourney) will work closely together to produce a photographic book 'of mutated forms in new bodies', which will collect the best experiments made during the process.
It involves a prototype microwave tomograph for the detection of cancerous tissue (breast cancer).
The technique employed involves the use of low-power microwave antennas and signals and high-performance image reconstruction algorithms, on which the student was able to contribute.
The project explores the link between the natural sciences, public engagement and design to make the world of minerals accessible and showcase the Centovalli region. Through a multi-scale narrative, it combines geology, landscape and scientific visualisation, transforming microscopic elements into visual focal points.
The Mini-Factory represents the ideal synthesis of truly hands-on training and an environment where new technological solutions can be tested. The Mini-Factory is a fully automated production and assembly system where students learn how to apply the fundamental concepts of Industry 4.0.
The project studies the mechanisms of user interaction in mixed reality (MR) on devices such as smart glasses, in order to apply them to educational activities. The interaction modes are tested in practice by developing small applications that lead to interesting insights into their applicability.